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Monday, December 13, 2010

'Freemium' iPhone Apps Growing as Successful Business Model

toprightThursday November 11, 2010 10:21 AM EST; Category: iPhone
Written by Eric Slivka


GigaOM takes a look at so-called "freemium" iPhone apps: applications that are free to download and offer basic functionality but generate revenue through the use of In App Purchase content. According to the report, freemium apps are becoming increasing popular with developers, who are finding it a viable business model, and the number of such apps generating sufficient revenue to rank among the top-grossing App Store titles is increasing. A look at the top-grossing iPhone apps today finds 34 of the top 100 apps are free, but make their money through in-app purchases of mostly virtual currencies as well as other premium features. Remco van den Elzen, CEO of analytics firm Distimo, said he believes in-app purchases now represent about 30 percent of all iPhone App Store revenue. "We're seeing more developers implement more in app-purchases especially with games," he said. "Freemium Apps are also picking up significantly. A lot of developers realize it's a successful model."

Another analytics firm tracking such data revealed that in January only two freemium iPhone apps ranked in the top 50 grossing apps, a number which rose to 10 by the end of October and stands at over 20 today.

The striking success of freemium iPhone apps comes even as their prevalence in the App Store remains low, with only about 1.34% of iPhone apps using the model during the third quarter of this year.

Interestingly, the freemium business model has yet to catch on with iPad applications, as none of the top 200 grossing iPad apps utilize the strategy on a platform where higher purchase prices for applications are the norm.

As the report notes, iPhone developers are learning how to offer a solid app experience for their free versions while also pushing attractive upgrade options via In App Purchase, finding that the strategy can be more lucrative than offering ads in their applications and attract a more loyal base of customers.


View the original article here

Apple's New MacBook Air Tops 'Consumer Reports' Ratings

toprightWednesday November 10, 2010 02:17 PM EST
Written by Eric Slivka


The Loop reports that popular ratings and reviews magazine Consumer Reports has released its latest ratings of notebook computers, and Apple's new 11-inch and 13-inch MacBook Air models have topped their respective categories.

The 11-inch MacBook Air scored 67 points out of a possible 100, easily outdistancing the second-place Toshiba Satellite and its 51-point score. The 11-inch model received a "very good" rating for ergonomics and display, a "good" rating for performance and "fair" ratings for versatility and speakers. Consumer Reports also found the MacBook Air had battery life of 6.25 hours. The Toshiba's battery life came in at 5.5 hours of battery life.

The 13-inch model faced stiffer competition, but still managed to finish on top of its category with a score of 78, two points better than the Toshiba Portege. The 13-inch MacBook Air scored "very good" for performance, ergonomics, and display. It also scored "good" for speakers, "fair" for versatility and had 7.5 hours of battery life.

Despite some reports of display issues with the new MacBook Air, the notebook does seem to be proving relatively popular, generating significant buzz and demand appearing to force Apple to bump shipping estimates for the entry-level 11-inch model slightly to 1-3 business days.

View the original article here

Sunday, December 12, 2010

Apple Debuts New Apple TV and iTunes Movie Content in Japan

toprightWednesday November 10, 2010 08:55 PM EST
Written by Eric Slivka


Apple today announced the launch of iTunes Store movie rentals and sales in Japan, offering over 1,000 movies in the initial catalog. Apple today announced that movies are now available on the iTunes Store in Japan giving customers an incredible way to enjoy movies on their iPhone, iPad, iPod touch, Mac or PC, or with the new Apple TV on their HD TV. Starting today, there are over 1,000 movies to rent or buy in high definition and standard definition from major international film studios including 20th Century Fox, Paramount Pictures, The Walt Disney Studios, Warner Bros. Pictures, Universal Pictures and top Japanese studios including Asmik Ace Entertainment Inc., Fuji TV, Kadakowa Pictures, Nikkatsu, Shochiku Company Limited and Toei Company Limited.

Customers renting movies through the iTunes Store have up to 30 days to begin watching their rented content and 48 hours to finish once they have begun viewing it.

The company also announced that the new Apple TV began shipping in Japan this week, offering customers there an additional means to access the iTunes Store video content and other offerings.


View the original article here

Saturday, December 11, 2010

Apple and Oracle Announce Plans for OpenJDK Java Implementation

toprightFriday November 12, 2010 09:29 AM EST
Written by Eric Slivka

Apple and Oracle today announced a partnership to bring Oracle's OpenJDK project, and thus a Java SE 7 implementation, to Mac OS X. Oracle and Apple today announced the OpenJDK project for Mac OS X. Apple will contribute most of the key components, tools and technology required for a Java SE 7 implementation on Mac OS X, including a 32-bit and 64-bit HotSpot-based Java virtual machine, class libraries, a networking stack and the foundation for a new graphical client. OpenJDK will make Apple's Java technology available to open source developers so they can access and contribute to the effort.

Apple also noted that it will continue to support the current Java SE 6 on Mac OS X Snow Leopard and Lion. "We are excited to welcome Apple as a significant contributor in the growing OpenJDK community," said Hasan Rizvi, Oracle's senior vice president of Development. "The availability of Java on Mac OS X plays a key role in the cross-platform promise of the Java platform. The Java developer community can rest assured that the leading edge Java environment will continue to be available on Mac OS X in the future. Combined with last month's announcement of IBM joining the OpenJDK, the project now has the backing of three of the biggest names in software."

Apple made waves last month with the revelation that is planning to deprecate its own line of custom-ported Java packages, sparking fears of a complete discontinuation of support for the platform. In an email response to a customer's question, Apple CEO Steve Jobs reportedly noted that Apple's Java version was always a step behind the latest version from Sun/Oracle and that the status quo "may not be the best way to do it."

View the original article here

AirPlay Functionality Apparently Removed From iPhone 3G

toprightFriday November 12, 2010 12:18 PM EST; Category: iPhone
Written by Eric Slivka


9 to 5 Mac reports that iPhone 3G owners have been struck with yet another blow, this time with the apparent removal of AirPlay functionality in the golden master version of iOS 4.2. The feature had been functional on the iPhone 3G in earlier developer builds, but appears to have been removed in the homestretch. After speaking to multiple developers and users testing out the iOS 4.2 betas, we have determined that AirPlay did in fact work on the iPhone 3G at one point, meaning the AirPlay functionality was definitely removed from Apple's two-year-old iPhone at its GM stage.

The report notes that Apple's product page for the Apple TV claims that AirPlay functionality is coming on "all iOS 4 devices", but the company has apparently changed its mind about iPhone 3G compatibility for unknown reasons.
The change is not the first to see the iPhone 3G lose access to a feature that had been enabled in the development process. Early developer builds of iOS 4.1 offered access to Game Center functionality for all iOS 4-compatible devices, but Apple later disabled the feature for the iPhone 3G and second-generation iPod touch before finally restoring compatibility for the second-generation iPod touch but leaving it out of the public release for the iPhone 3G.

View the original article here

Friday, December 10, 2010

Verizon Wireless Offers iPad at Stores Nationwide on October 28

BASKING RIDGE, New Jersey and CUPERTINO, California—October 14, 2010—Verizon Wireless and Apple® today announced that iPad™ will be available at over 2,000 Verizon Wireless Stores nationwide beginning Thursday, October 28. Verizon Wireless will offer three bundles, all featuring an iPad Wi-Fi model and a Verizon MiFi 2200 Intelligent Mobile Hotspot, for a suggested retail price of $629.99 for iPad Wi-Fi 16GB + MiFi, $729.99 for iPad Wi-Fi 32GB + MiFi and $829.99 for iPad Wi-Fi 64GB + MiFi. Verizon Wireless is offering a monthly access plan to iPad customers of up to 1GB of data for just $20 a month. In addition, Verizon Wireless will also offer all three iPad Wi-Fi models on a stand-alone basis.

“This is the perfect pairing for holiday travels,” said John Stratton, chief operating officer for Verizon Wireless. “iPad together with the nation’s largest and most reliable 3G data network allows customers to easily connect on the go wherever they are.”

“We’re thrilled to be working with Verizon Wireless to get iPad into the hands of even more customers this holiday season,” said Tim Cook, Apple’s COO. “iPad allows users to connect with their apps and content in a more intimate, intuitive and fun way than ever before, and together with Verizon Wireless we’re offering an easy way to stay connected wherever you go.”

iPad allows users to browse the web, read and send email, enjoy and share photos, watch HD videos, listen to music, play games, read ebooks and much more, all using iPad’s revolutionary Multi-Touch™ user interface. iPad Wi-Fi models are just 0.5 inches thick and weigh just 1.5 pounds—thinner and lighter than any laptop or netbook—and deliver up to 10 hours of battery life.*

Apple’s App Store? offers iPad users access to the world’s largest catalog of apps with over 280,000 apps and more than 30,000 iPad specific apps in 20 categories, including games, business, news, sports, health, reference and travel. With Apple’s iBookstore?, the best way to browse, buy and read books on a mobile device, iPad users have access to more than 100,000 books from major and independent publishers.

MiFi 2200 is small enough to fit in a pocket and allows customers to create a personal Wi-Fi cloud capable of sharing the high-speed Internet connectivity of the Verizon Wireless 3G Mobile Broadband network with up to five Wi-Fi-enabled devices. The MiFi 2200’s rechargeable battery provides up to four hours of active use and 40 hours of standby time on a single charge.

Customers can sign up for more information on Apple’s iPad together with Verizon Wireless’ MiFi 2200 at www.verizonwireless.com/iPad, at any Verizon Wireless Communications Store or by calling 1-800-2 JOIN IN.

*Battery life depends on device settings, usage and other factors. Actual results vary.

Verizon Wireless operates the nation’s most reliable and largest wireless voice and 3G data network, serving more than 92 million customers. Headquartered in Basking Ridge, N.J., with 79,000 employees nationwide, Verizon Wireless is a joint venture of Verizon Communications (NYSE, NASDAQ: VZ) and Vodafone (LSE, NASDAQ: VOD). For more information, visit www.verizonwireless.com.

Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork, and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple is reinventing the mobile phone with its revolutionary iPhone and App Store, and has recently introduced its magical iPad which is defining the future of mobile media and computing devices.

Press Contacts:
Brenda Boyd Raney
Verizon Wireless
brenda.raney@VerizonWireless.com
(908) 559-7518

Trudy Muller
Apple
tmuller@apple.com
(408) 862-7426

NOTE TO EDITORS: For additional information visit Apple’s PR website, or call Apple's Media Helpline at (408) 974-2042.

Apple, the Apple logo, Mac, Mac OS, Macintosh, iPad, Multi-Touch, App Store and iBookstore are trademarks of Apple. Other company and product names may be trademarks of their respective owners.


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Thursday, December 9, 2010

Apple Gives Sneak Peek of Mac OS X Lion

We took our best thinking from Mac OS X and brought it to the iPhone. Then we took our best thinking from the iPhone and brought it to iPad. And now we’re bringing it all back to the Mac with our eighth major release of the world’s most advanced operating system. Mac OS X Lion arrives in summer 2011. Here’s a sneak peek at just a few of its features.

Introducing the best place to discover and buy new apps made just for Mac, right on a Mac. Just like shopping the App Store on iPad, the Mac App Store offers endless possibilities to browse and purchase apps. And it simplifies the way you install apps on the Mac. Just click once, and your new app is downloaded, installed, and ready to go. Learn more about the Mac App Store

The Launchpad gives you instant access to your apps — iPad style. Just click the Launchpad icon in your Dock. Your open windows fade away, replaced by an elegant, full-screen display of all the apps on your Mac. It takes just a swipe to see multiple pages of apps, and you can arrange apps any way you like by dragging an app icon to a new location or by grouping apps in folders. Downloaded an app from the App Store? Your new app automatically appears on the Launchpad, ready to blast off.

On iPad, every app is displayed full screen, with no distractions, and there’s one easy way to get back to all your other apps. Mac OS X Lion does the same for your desktop. You can bring an app to full screen with one click, switch to another full-screen app with a swipe of the trackpad, and swipe back to the desktop to access your multi-window apps. And systemwide support for full-screen apps makes them bigger and more immersive. So you can concentrate on every detail of your work, or play on a grander scale than ever before.

Mission Control is a powerful and handy new feature that provides you with a comprehensive view of what’s running on your Mac. It gives you a bird’s-eye view of everything — including Exposé, Spaces, Dashboard, and full-screen apps— all in one place. With a simple swipe gesture, your desktop zooms out to Mission Control. There you can see your open windows grouped by app, thumbnails of your full-screen apps, Dashboard, and even other Spaces, arranged in a unified view. And you can get to anything you see on Mission Control with just one click. Making you the master of all you survey.


View the original article here

New MacBook Air Up to Every Task

I had two big problems with the original MacBook Air, released back in early 2008. First, it was only ?kind of? a real MacBook. It felt underpowered ? the slow internal hard drive didn?t help matters ? and the Air?s fan put up a ruckus when you threw a seriously processor-intensive task at it.

Its ports were a big practical problem. You only got one USB port. Given that the original Air had a teensy 80 gig hard drive, transferring photos and videos from a camera required either a portable powered USB hub or a great deal of patience. And because the ports were hidden inside a slim, drop-down hatch, many devices ? USB flash drives, mobile broadband adapters, even many headphones ? physically wouldn?t fit.

But my biggest disconnect was the price. For $1,799 ? the price of a true premium laptop, even in 2008 ? you don?t want to have to make such serious compromises. Even for a stylish notebook that was thin enough to slip under a door, like a ransom note.

Consumers seemed to share that same opinion. The Air, like the Apple TV and the Mac Mini, seemed to just sort of occupy a space in Apple?s product line for two years, awaiting the inevitability of either death or a major evolution.

Evolution came last week. Apple spent some time alone in its room, seriously thought about What It Had Done, and emerged chastened and apologetic. Their two new Airs (a revamped edition of the original and a new, even smaller 11? version) address the original?s shortcomings: they?re real Macs, and they?re reasonably-priced.

(By Apple standards, anyway.)

Both models carry through the signatures of the original: this is a small and mercilessly-thin notebook. You can slide either of these into a FedEx envelope and seal it. How thin? The leading edge of the 11-inch model is so thin that I accidentally got it wedged inside the optical drive slot of my MacBook when I carelessly pulled it closer.

The 13-inch model is 2.9 lbs. The 11-inch is just 2.3 lbs. On paper, the Air doesn?t seem that much lighter than a 4.7-pound MacBook. But on your shoulder, inside a bag that you have to carry through airports and on the 1.2 miles from the commuter rail station to your office, it?s a huge and blessed difference.

That?s obviously the attraction of the Air: it?s thin and light enough that carrying it around isn?t ?expensive.? They say that the camera that takes the best photos is the one that you have with you, not the technically-superior one that you left at home or in your hotel room. It?s the same story with computers. You?re not likely to haul a thick, full-sized laptop with you across town to a meeting unless you?re certain you?ll need it. But a notebook that you can just pluck off of your desk and tuck under your arm like a magazine? Sure.

Build quality is excellent. These are still fairly expensive notebooks: the 11-inch starts at $999, while the cheapest 13-inch configuration is $1,299. But you do feel as though you?ve bought a true premium product. It?s solid-body aluminum construction with a very satisfying fit and feel.

Apple has demonstrated a good sense of what can be sacrificed in the name of size and weight. The optical drive? Out. Good call. I can?t remember the last time I actually used one. For installing software from a DVD, the Air still can wirelessly share the internal drive of any nearby Mac. If you want a ?real? drive, Apple has dropped the price of their external USB SuperDrive to $79, or just use any old USB model.

Hard drive? Gone. Apple has gone all-in with solid-state storage; you can?t buy an Air with a mechanical hard drive any more. That?s probably the right choice for a machine like this.

Anybody who?s attracted to the Air?s unique design will happily (or maybe just ?grudgingly?) trade high storage capacity for the added durability of a drive with zero spinning parts, as well as the increased speed and savings in size and battery demands.

But ?non-negotiable? features include anything that you have to touch or look at nonstop.

The keyboard is the same size as a MacBook Pro?s. The trackpad is the full-sized multitouch device, too, though on the 11-inch model it?s slightly shallower than the Pro?s.

The screens are the same high quality glossy LED backlit jobbies found across the rest of the MacBook line. The Air has a native resolution of 1366 by 768 while the 13-inch goes all the way to 1440 by 900.

Both models are based on Intel Core 2 Duo CPUs. Choose between 1.4 or 1.6 GHz for the 11-inch and 1.86 or 2.13 for the 13-inch.

That?s ample power for most consumer tasks but clearly at the low end for notebooks in this price range. Apple?s $999 MacBook comes with a 2.4 GHz Core 2 Duo standard. Apple didn?t skimp on the graphics processor, though: an NVIDIA 320M (same as in the MacBook) should handle gaming and video quite well. Playback of HD video was smooth and clean on both machines.

I do wish that the Air?s battery life were more impressive. A conventional MacBook, which has plenty of room inside for at 63.5 watt-hour battery and thus can offer 10 hours of what Apple calls ?WiFi usage.? The 13-inch Air offers seven hours and the even-smaller Air runs for just five. Both models ship with a built-in iSight camera, a headphone jack (compatible with Apple?s combo microphone/headset), a DisplayPort adapter for external video, and 2 USB ports. What a difference a second USB port makes.

This feature alone flips the Air?s Usability switch from ?Often Impractical? to ?Just Fine.? Windows notebooks often ship with three USB ports. As silly as that sounds, there have indeed been times when I?ve wanted to transfer photos from a camera to an external hard drive without having to disconnect a broadband modem. The 13-inch model also includes an integrated SD card reader.

The Air?s USB ports can power external devices like hard drives and portable scanners. And what an innovation: any connector will actually fit ... even the chunky ones. All ports are now flush with the edge of the Air.

A FireWire port would have been nice. The new Air?s reliance on solid-state storage limits them to 64, 128, or 256 gigs of storage, which elevates the importance of external storage. Users who shift a lot of big files around will miss the higher-speed data connection. You?re also zoinked out of the ability to dock your notebook to a desktop and mount it as an external hard drive. Like a second USB port, it?s a feature you don?t miss until the moment it?s the simplest solution to a problem.

(Interesting: the Air comes with a ?restore? disk that?s actually a bootable waferlike USB flash drive. On a machine that has no DVD drive to boot from and can?t be docked to another Mac, that?s a very thoughtful touch.)

There?s no Ethernet, either. As with the old Air, you can buy a 10/100 speed USB Ethernet adapter. Overall, though, the lack of FireWire and Ethernet are sensible choices, given that the Air isn?t being sold as a tool for power-users, or as replacements for anybody?s desktop machine.

A bigger issue for many people will be the fact that like a package of Birds-Eye green beans, the MacBook Air is sealed and frozen at the factory. You have plenty of hardware options at time of purchase but your MacBook Air will never have more storage or memory than it did when Apple ran your credit card.

The battery isn?t swappable, either ... so you can?t ?infinitely extend? the Air?s off-grid time by carrying spares.

I?ve been using the 11? model nonstop for five days now. It left me with the emphatic conclusion that the Air is truly ? finally ? a ?real? Mac. The Air certainly didn?t perform as well as my 15-inch MacBook Pro, but the key point is that it could handle every app and every task that I perform daily on my main machine.

The 11-inch size sells the whole the point of the Air in a way that the 13-inch doesn?t. The larger model has the same footprint as any medium-sized notebook. The smaller one is both less wide and less deep (by about an inch and an inch and a half). It?s so small that it really wants to be compared to the iPad, not other notebooks. Side by side, in fact, the 11-inch model looks like the legal-sized version of the letter-sized iPad.

That extra inch and a half in depth is a huge difference. It means that (like the iPad), it?s one of those rare computers that you can actually use while flying Economy.

Despite its size, the 11-inch Air is extremely comfortable to work with. When Apple says ?full-sized keyboard? they mean it. The Air?s function keys are a little shorter but otherwise, the keyboard is the exact same size as my MacBook Pro?s, as well as the keyboard that ships with Apple?s desktops. I had no problems typing at full turbo speed.

The 11-inch screen packs a hell of a lot of pixels into a small area. When viewed from 16 inches away, text is a little harder to read and buttons and other controls are a little smaller and harder to click. But if it ever seems truly uncomfortable you can always switch to a lower screen resolution, or use your apps? built-in scaling features.

Although I missed the extra real estate of my Pro, I didn?t find the Air to be any less comfortable to use. Even after the end of hours of work, even when I let the Air sit on a cushion of the sofa while streaming a movie, the machine was cool to the touch. And dead-quiet.

Lacking any moving parts, the only way it could make any mechanical noises would be if it were haunted.

[Update: My bad. An iFixit.com teardown of the 11-inch Air reveals a tiny fan mounted under the upper-right corner of the keyboard. And yet the Air has no visible ventilation slots, and I didn't hear the fan operate even once over five days of use. I can only sensibly conclude that the fan isn?t actually hooked up to anything and was inserted into the Air just to make reviewers look foolish.]

Back to the point of ?handling all of the tasks of my MacBook Pro.? The weaker processor of the Air definitely creates some performance tradeoffs. But I was pleased to find that no app was really off the table. Playback of Flash and HD video was perfectly smooth. I was able to edit a hundred photos with Aperture (Apple?s ?pro? photo editor) and cut movies in iMovie. Even Photoshop CS5 wasn?t off the table. Yes, absolutely: Photoshop?s adjustment sliders weren?t as interactive and agile on the Air as they are on my daily driver, but it runs credibly well.

(The prime test: did I, at any point, mutter ?Oh, for ****?s sake!? while waiting for the 11? Air to do something I had asked?? No, I did not.)

The five-hour battery life that Apple promises for the 11? Air does worry me. Once again, the whole point of an Air is mobility. If the battery dies before you?ve gotten a productive afternoon out of it, or if you?re forced to carry around a wall adapter wherever you go, the Air?s compact size becomes less of a plus.

I was able to verify Apple?s claims. I consistently got a solid 5+ hours of work out of the Air on a charge without turning off the WiFi or doing anything heroic in terms of energy conservation.

I also put the 11-inch through a couple of additional scenarios that a road warrior is likely to encounter. First, I tried to kill the battery via the most stressful real-world scenario I could think of: I edited hundreds of RAW-format photos in Aperture. It?s a math-intensive job, so the CPU got a real workout. I kept the screen brightness at maximum. And my photo library was on an external USB hard drive, powered by the Air. Just to be a jerk, I navigated to a constantly-updating webpage that would keep the WiFi radio working.

I edited photos for 140 minutes before the Air reported that I needed to save my work and put it to sleep. I quit Aperture and disconnected the hard drive, and got another 20 minutes out of the battery before the Air went dark. Two hours and forty minutes of ?full-service desktop? usage: not bad.

The other scenario in which you?d worry about battery life would be watching videos on a plane. For this test, I plugged in headphones, set the screen brightness at a comfortable level (just above 50%), turned off WiFi, and started playing .MP4 videos that had been ripped from DVD and encoded for local playback, not compressed and optimized for streaming.

Here?s where we see the big advantage of solid-state drive. The Air got me all the way through ?The Godfather? (just shy of three hours) and took me an hour and thirty-one minutes into ?Godfather 2? before sleeping with the fishes. Nice job: that means that I can watch any movie I want on the plane and still have plenty of juice left over to get some real work done.

The SSD brings another benefit: iPad-style instant-on and instant-off. When you need to make tracks, just slap down the lid and toss the Air in your bag. There?s no need to put it to sleep and then wait for the drive to spin down. When you pull it out of your bag again and open the screen, the Air is awake and ready to go by the time you set it on the table.

So the Air is finally ready for prime time. But the buying decision is still immensely tricky and I honestly don?t know how to advise people.

The Air is all about ultra-mobility. When you buy one, you?re willfully making sacrifices to get that feature. The ability to travel with your whole media library and all of your apps isn?t as important. Being able to run high-performance apps to the very best of their abilities isn?t as important. You?re also willing to trade a few hours of battery, an optical drive, Gigabit ethernet and high-speed Firewire.

The ?MacBook Air, or conventional MacBook?? question is actually pretty simple, come to think of it. If you?re on the fence, then the answer is ?get a regular MacBook.? If your reaction to the preceding paragraph was ?Yes, so?? then you?ll be very, very happy with the Air.

The more interesting question is probably ?MacBook Air?or iPad??

I?ve had an iPad for more than six months now. I?ve been surprised and pleased by its versatile. I?ve come to think of it as just another computer. It can easily handle the most important 80% of the tasks I perform on my MacBook?particularly the functions I need when I?m traveling. I can write and submit columns and book chapters. I can create and deliver presentations from it. It?s a terrific media device, whether playing music and video from its built-in library or streaming from Netflix or Hulu. It even lets me offload photos and videos from my camera, edit them, and post them.

It would be a mistake to think of it as the equal of any MacBook. But whether I?m leaving the office for a few hours or leaving the house for a few days, the iPad is usually the only computer I need.

So let?s make the iPad part of your deliberations. If you?re seriously considering an iPad instead of an Air, don?t even think about anything less than the 64-gigabyte model. $699. Add $69 for Apple?s wireless keyboard, $50 for a good case that converts to an easel, and some loose change for a few apps to make up for the desktop software that you get with the Mac OS.

The final price tag comes in at $850?still way cheaper than a $999 11? Air. Plus, the iPad will give you a solid 10 hours of battery. You?ll also have the option of leaving the keyboard behind when you won?t need it, making the iPad into a much better book reader and movie player.

If you want an utterly unfair comparison: buy the $499 16 gig iPad and use the quite-serviceable virtual keyboard.

It?s very tempting. But obviously, it?s a mistake to think the iPad as a ?real computer? on the same level as a MacBook. It?s fine for excursions with specific, foreseeable and predictable expectations. Does that sound like a typical business trip to you? Having an Air means never chewing your lower lip in a hotel room and thinking ?This problem would be a piece of cake if I had a MacBook with me.?

Of the two Airs, the 11? is the true standout. It?s lighter, smaller, and cheaper, and is a better articulation of the solutions that the Air was meant to solve. Every day when I took this Air out of a slim bag, I marveled that this is indeed a Real Computer in which I could place my full expectations and confidence.

It?s harder to see the emphatic drive to own a 13? Air, though. The cheapest standard MacBook is made out of plastic instead of aluminum and it?s as thick as?well, it?s no thinner than you?d expect a modern notebook to be. But it?s $300 less than the cheapest 13? Air, and it comes with none of its tradeoffs.

I?m left thinking about something that Douglas Adams once wrote about an experience had flying on the Concorde. A ticket on the supersonic transatlantic jet cost a lot more than regular service. You had to make some serious tradeoffs, too; Concorde had to be smaller and lighter than a conventional jet, which meant that it didn?t offer the same space and comforts.

And the SST wasn?t allowed to land at the airport close to the city, like the non-sonic-boom-ey kinds of planes could. When all of the time factors were taken into consideration, the supersonic flight got you to downtown London only about 30 minutes faster than a 747. ?This plane,? he wrote, ?must therefore be full of 200 people for whom those 40 minutes are very, very important.?

The MacBook Air would be a great choice for those Concorde passengers. Either you?re attracted to its unique and considerable style and elegance?or the savings in size and weight are simply Very, Very Important to you. In which case no other solution will suffice.


View the original article here

Wednesday, December 8, 2010

iPad Coming to AT&T Stores on October 28

DALLAS and CUPERTINO, California—October 14, 2010—AT&T* and Apple® today announced that all three iPad™ Wi-Fi + 3G models will be available at more than 2,200 AT&T Stores starting Thursday, October 28. AT&T will offer customers 3G pre-paid data plans for iPad, complete with Apple’s easy on-device activation and management. All iPad data plans are available without a term contract and include unlimited access to AT&T’s 23,000+ domestic Wi-Fi Hot Spots.

“We can’t wait to showcase the amazing features of iPad Wi-Fi + 3G in our stores across the country just in time for the holidays,” said Glenn Lurie, AT&T President of Emerging Devices, Resale and Partnerships, AT&T Mobility and Consumer Markets. “With our breakthrough iPad data plans starting at just $14.99 and access to AT&T Wi-Fi Hot Spots around the country at no extra cost, our customers will have the best of both worlds.”

“We look forward to expanding the reach of iPad, allowing even more customers to experience the magic of iPad for themselves,” said Tim Cook, Apple’s COO. “As we approach the holiday season, we are very happy that customers will now be able to buy iPad Wi-Fi + 3G at AT&T Stores.”

iPad allows users to connect with their apps and content in a more intimate, intuitive and fun way than ever before. Users can browse the web, read and send email, enjoy and share photos, watch HD videos, listen to music, play games, read ebooks and much more, all using iPad’s revolutionary Multi-Touch™ user interface. iPad Wi-Fi + 3G models are just 0.5 inches thick and weigh just 1.6 pounds—thinner and lighter than any laptop or netbook—and deliver up to 10 hours of battery life for surfing the web on Wi-Fi, watching videos or listening to music, and up to nine hours of surfing the web using a 3G data network.**

Apple’s App Store? offers iPad users access to the world's largest catalog of apps with over 280,000 apps, and more than 30,000 iPad specific apps in 20 categories including games, business, news, sports, health, reference and travel. With Apple’s iBookstore?, the best way to browse, buy and read books on a mobile device, iPad users have access to more than 100,000 books from major and independent publishers.

Pricing and Availability
All iPad Wi-Fi + 3G models will be available beginning Thursday, October 28 in AT&T Stores across the US for a suggested retail price of $629 for 16GB, $729 for 32GB and $829 for 64GB. Domestic data plans for iPad are priced at $14.99 per month for 250MB and $25 per month for 2GB with no term contract. Both plans include unlimited access to AT&T’s 23,000+ domestic Wi-Fi Hot Spots.

*AT&T products and services are provided or offered by subsidiaries and affiliates of AT&T Inc. under the AT&T brand and not by AT&T Inc.

**Battery life depends on device settings, usage and other factors. Actual results vary.

AT&T Inc. is a premier communications holding company. Its subsidiaries and affiliates, AT&T operating companies, are the providers of AT&T services in the United States and around the world. Among their offerings are the world’s most advanced IP-based business communications services and the nation’s leading wireless, high speed Internet access and voice services. In domestic markets, AT&T is known for the directory publishing and advertising sales leadership of its Yellow Pages and YELLOWPAGES.COM organizations, and the AT&T brand is licensed to innovators in such fields as communications equipment. As part of its three-screen integration strategy, AT&T is expanding its TV entertainment offerings. Additional information about AT&T Inc. and the products and services provided by AT&T subsidiaries and affiliates is available at www.att.com.

Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork, and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple is reinventing the mobile phone with its revolutionary iPhone and App Store, and has recently introduced its magical iPad which is defining the future of mobile media and computing devices.

Press Contacts:
Mark Siegel
AT&T
mark.a.siegel@att.com
(404) 986-1803

Trudy Muller
Apple
tmuller@apple.com
(408) 862-7426

NOTE TO EDITORS: For additional information visit Apple’s PR website, or call Apple's Media Helpline at (408) 974-2042.

Apple, the Apple logo, Mac, Mac OS, Macintosh, iPad, Multi-Touch, App Store and iBookstore are trademarks of Apple. Other company and product names may be trademarks of their respective owners.


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Tuesday, December 7, 2010

Apple Launches Online Store in China

CUPERTINO, California—October 26, 2010—Apple® today introduced the Apple Store® in China (apple.com.cn), the easiest way to shop online for Apple products including the revolutionary iPhone® 4 and the magical iPad™. Apple’s online store in China features free shipping, free personalized engraving on any iPod® or iPad, and the ability to custom configure any Mac® with just a few clicks. The online Apple Store also offers a wide selection of third-party products and is the only place online to buy the iPod nano® (PRODUCT) RED.

“We are thrilled to open our newest online store in China,” said Tim Cook, Apple’s COO. “With personalized engraving, configure-to-order options and free shipping on everything, the Apple Store is a great destination for our customers in China.”

Just in time for the holiday shopping season, signature gift wrap is available with the purchase of most Apple products including iPod, iPad and iPhone. The online Apple Store also lets eligible students and faculty members take advantage of special education pricing on Apple products.

Also starting today, customers in China can access Apple’s legendary App Store? in Simplified Chinese, with localized featured apps and charts of the most popular paid and free apps in China. The App Store offers iPhone, iPad and iPod touch users access to the world’s largest catalog of apps with over 300,000 apps in 20 categories including games, business, news, sports, health, reference and travel.

Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork, and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple is reinventing the mobile phone with its revolutionary iPhone and App Store, and has recently introduced its magical iPad which is defining the future of mobile media and computing devices.

Press Contacts:
Amy Bessette
Apple
abessette@apple.com
(408) 862-8012

NOTE TO EDITORS: For additional information visit Apple’s PR website, or call Apple's Media Helpline at (408) 974-2042.

Apple, the Apple logo, Mac, Mac OS, Macintosh, Apple Store, iPhone, iPad, iPod, iPod nano, Mac and App Store are trademarks of Apple. Other company and product names may be trademarks of their respective owners.


View the original article here

Apple Introduces MacBook Air: The Next Generation of MacBooks

Test-drive a MacBook Air and get all your questions answered by our knowledgeable Specialists.

Find a store


View the original article here

Monday, December 6, 2010

iPad Opens World to Disabled Boy

Owen, 7, does not have the strength to maneuver a computer mouse, but when a nurse propped her boyfriend’s iPad within reach in June, he did something his mother had never seen before.

He aimed his left pointer finger at an icon on the screen, touched it — just barely — and opened the application Gravitarium, which plays music as users create landscapes of stars on the screen. Over the years, Owen’s parents had tried several computerized communications contraptions to give him an escape from his disability, but the iPad was the first that worked on the first try.

“We have spent all this time keeping him alive, and now we owe him more than that,” said his mother, Ellen Goldstein, a vice president at the Times Square Alliance business association. “I see his ability to communicate and to learn as a big part of that challenge — not all of it, but a big part of it. And so, that’s my responsibility.”

Since its debut in April, the iPad has become a popular therapeutic tool for people with disabilities of all kinds, though no one keeps track of how many are used this way, and studies are just getting under way to test its effectiveness, which varies widely depending on diagnosis.

A speech pathologist at Walter Reed Army Medical Center uses text-to-speech applications to give patients a voice. Christopher Bulger, a 16-year-old in Chicago who injured his spine in a car accident, used an iPad to surf the Internet during the early stages of his rehabilitation, when his hands were clenched into fists. “It was nice because you progressed from the knuckle to the finger to using more than one knuckle on the screen,” he said.

Parents of autistic children are using applications to teach them basic skills, like brushing teeth and communicating better.

For a mainstream technological device like the iPad to have been instantly embraced by the disabled is unusual. It is far more common for items designed for disabled people to be adapted for general use, like closed-captioning on televisions in gyms or GPS devices in cars that announce directions. Also, most mainstream devices do not come with built-ins like the iPad’s closed-captioning, magnification and audible readout functions — which were intended to keep it simple for all users, but also help disabled people.

“Making things less complicated can actually make a lot of money,” said Gregg C. Vanderheiden, an engineering professor at the University of Wisconsin at Madison who has worked on accessibility issues for decades.

Representative Edward J. Markey, a Massachusetts Democrat, who wrote recently enacted legislation that will require mobile devices to be more accessible to users with disabilities, said approximately three-fourths of communications and video devices need to be adapted for blind and deaf people. “Apple,” he said in a statement, “is an outlier when it comes to devices that are accessible out of the box.”

The iPad is also, generally speaking, less expensive than computers and other gadgets specifically designed to help disabled people speak, read or write. While insurers usually do not cover the cost of mobile devices like the iPad because they are not medical equipment, in some cases they will pay for the applications that run on them.

In Owen’s case, his grandmother bought him a $600 iPad in August, and his parents have invested about $200 more in software. One day this summer, his finger dangled over the title page of “Alice in Wonderland” on his iPad while his mother hovered over his shoulder in their Brooklyn home. Then, with the tiniest of movements, and thanks to the sensitivity of the iPad’s touch screen, Owen began to turn the pages of the book. “You are reading a book on your own, Owen!” Ms. Goldstein, 44, exclaimed. “That is completely wonderful.”

But while the sensitivity of the iPad’s touch screen makes it promising for Owen, it can be problematic for others, like Glenda Watson Hyatt, a blogger in Surrey, British Columbia, who has cerebral palsy. “When ‘flipping’ screens, sometimes I flip more than one screen,” Ms. Hyatt wrote in an interview conducted by e-mail. “Or I touch what I didn’t intend to.”

Still, Ms. Hyatt said that when she was having trouble chatting with friends at a bar recently, she pulled out her iPad to help communicate and felt normal. “People were drawn to it because it was a ‘recognized’ or ‘known’ piece of technology,” she wrote in a blog post reviewing the device.

At the Shepherd Center, a spinal cord rehabilitation clinic in Atlanta, some teenage quadriplegics have received iPads as gifts, but they do not work well for those who rely on a mouse stick — basically a long pen controlled by mouth.

“It wants to see a finger,” said John Anschutz, the manager of the assistive technology program at Shepherd. “It really requires the quality of skin and body mass to operate.”

For Owen Cain, whose disease is physical, not mental, the iPad has limitations, too. Moving his finger all the way across the keypad remains a challenge, and makes writing difficult. Ms. Goldstein said its versatility and affordability, though, were a boon. He has been experimenting with a variety of applications — Proloquo2Go, which allows him to touch an icon that prompts the device to speak things like, “I need to go to the bathroom”; Math Magic, which helps him practice arithmetic; and Animal Match, a memory game.

“If all you’re worrying about is ‘I can try this program, or I can try that program, I can buy that app or I can buy this app,’ and the investment is so much lower,” his mother said, “then our ability to explore or experiment with different things is so much bigger.”

When Owen was about 8 weeks old, his mother noticed his right arm drooping. It led to a crushing diagnosis: the motor-neuron disease known as spinal muscular atrophy Type 1. A 2003 New York Times article about spinal muscular atrophy said his parents had been told Owen would be “paralyzed for his life, which doctors predicted would last no more than about two years.”

Owen will turn 8 on Nov. 11. While his condition is not expected to worsen, he is extremely sensitive to infection and once nearly died of pneumonia; three specialized therapists and a nurse help keep him alive.

Though he cannot speak, his parents have taught him to read, write and do math. He has an impish sense of humor and a love of “Star Wars.” “He’s a normal child trapped in a not normal body,” said his father, Hamilton Cain, 45, a book editor.

Since he received the iPad, Owen has been trying to read books, and playing around with apps like Air Guitar. And, one day, he typed out on the keypad, “I want to be Han Solo for Halloween.”


View the original article here

Sunday, December 5, 2010

New MacBook Air Is the Gold Standard for Notebooks

Processor: 1.4GHz Intel Core 2 Duo
Memory: 2GB RAM
Storage: 128GB flash memory
Optical Drive: None
Screen: 11.6 inches (1,366x768 native resolution)
Graphics: Integrated Nvidia GeForce 320M
Weight: 2.3 pounds
Dimensions (HWD): 0.68x11.1x7.56 inches
Operating System: Mac OS X 10.6 (Snow Leopard)
Reviewed by: Sarah E. Anderson
Review Date: October 2010

Leave it to Apple to make you feel fat. The 11.6-inch Apple MacBook Air is as beautiful as it is thin. Downsized from the 13.3-inch Air models we've seen in its previous iterations, the 2010 MacBook Air has a deceptive appearance: The screen size suggests that this machine should be hanging out with netbooks, but the parts inside would make it uncomfortable in such humble company. The 1.4GHz Intel Core 2 Duo processor easily speeds up the performance three-fold over netbook machines. (That said, the price should be a dead giveaway: This Air model starts at more than double what your average netbook costs.)

Overall, we were highly impressed by this new, smaller version of the Air. Apart from the terrific hardware, the updated iLife '11 suite that ships preinstalled is another revelation. And the ability of the Air's hardware to run iLife's demanding tasks smoothly makes this machine's $999 starting price (down from $1,799 when the first Air was introduced) feel like you’re actually getting a bargain—a rare feeling with Apple hardware.

You get two choices of storage and RAM on the 11.6-inch model. (Apple also debuted a similar 13.3-inch Air, which we'll be reviewing shortly.) The machine does not use a conventional hard drive, but onboard flash memory instead. The capacity choice is 64GB or 128GB. (The 128GB option bumps up the $999 price to $1,199.) Also, if you purchase the 128GB version, you can opt for a slightly faster 1.6GHz Core 2 Duo processor for another $100. Finally, you can choose between 2GB and 4GB of RAM, with the 4GB costing an additional $100.  Both models offer the same Core 2 Duo processor and Nvidia GeForce 320M integrated graphics. (We tested the 128GB version with 2GB of RAM, at $1,199.)

apple macbook air 11.6-inch

At its thickest point, the MacBook Air measures 0.68 inches, but at its thinnest, it's only 0.11 inches.

At its thickest point, the Air measures just 0.68 inch, which is 0.08 inch (i.e., a hair) thinner than the previous MacBook Air. That's wow-inducing enough, but at 2.3 pounds, it also weighs less than most netbooks. And it's more rugged-feeling than just about any netbook, too: It’s constructed from the same style of aluminum unibody as the Apple MacBook Pro line, and as soon as you pick it up, it communicates that this is one solid machine. ("Unibody" is Apple's term; it simply means that the chassis is cut out of one solid piece of aluminum instead of several pieces soldered or screwed together.)

There’s no flex or flimsiness, and nothing about this system feels cheap or poorly constructed. Yet, when you open the system, the screen is so thin, you almost can't see it if you look at it edge-on. Apple says this is possible because the glass is built directly into the bezel instead of into its own frame, which then gets placed into a chassis.

apple macbook air 11.6-inch

The bottom of the Air is unadorned. You can see that the battery is completely closed inside the unibody design.

While the thinness of the Air is certainly breathtaking, what surprised us most was how roomy the 11.6-inch screen actually looked. Its size might be accentuated by the wide silver bezel, but it’s more likely attributable to the 1,366x768 resolution, which allows for a lot more pixels on a screen this size and actually improves your working real estate a bit. Typically, for an 11.6-inch screen, you'd see a native resolution of 1,024x600 or, at best, 1,024x768, but never 1,366x768. This resolution at this screen size is pretty much unheard of.

Above the screen is a VGA FaceTime camera, which is actually the same exact resolution and quality as Apple's iSight camera in the previous MacBook Airs. (Because Apple includes its FaceTime software with this machine, which allows you to do two-way video calling with another Mac or iPhone 4 user, it changed the name of the camera to match.) In any case, we were told that FaceTime would work with an iSight camera or any Mac-compatible camera, and in fact, it worked very well on our tests. Just launch the app and make a call, and you see both your face and the face of the call recipient. If the person you're calling is on an Apple iPhone 4, he or she can turn the phone to landscape mode, and the image on your screen will rotate accordingly. You can also make FaceTime video calls from one Mac machine to another now, a feature that seems evolutionary from the phone app (and downright obvious to those in the PC world), but that will be appreciated nonetheless.

apple macbook air 11.6-inch

Apple's FaceTime camera is 640x480 and is optimized for low lighting.

The keyboard is full-size, and typing on it is spacious but not terribly comfortable. We appreciate the large keys and the spacing between them, but the vertical travel of the keys is shallow (inevitable, considering the extreme thinness of the body) and could take some getting used to. The touch pad, however, is enormous for such a tiny machine, and we’re certainly not complaining. Its surface is smooth and comfortable, with the multi-touch gestures working beautifully. Its response is also very quick.

apple macbook air 11.6-inch

We like the size of the keyboard and track pad, but the key travel is a bit shallow for our tastes.

As always, port selection is minimal on the MacBook Air. It’s a gamble for Apple to not include such laptop staples as an Ethernet port or a memory-card reader, but we think these trade-offs were fair ones on Apple's part to achieve this machine's sliver-like thickness. On the left is the MagSafe power jack, which attaches to the notebook magnetically. (If someone trips over the cord, it detaches and doesn't pull your notebook to the ground.) You'll also find one USB 2.0 port and a headphone jack. On the right is a second USB 2.0 port and a mini-DisplayPort connector for outputting the video signal to a larger display. And that’s it. If you want even so much as an SD-card slot, you’ll need to spend a bit more for the 13.3-inch MacBook Air, but that’s the only added expansion you’ll find.

Clearly, there's no optical drive in the body, nor is there one in the box. If you need to read or burn discs, you can buy Apple's optional MacBook Air SuperDrive, which matches the Air in appearance, for $79. Apple also offers an Ethernet adapter (you plug it into one of the USB ports) for $29. The assumption is that you'll be doing most of your Net access wirelessly, so the Air comes with 802.11n Wi-Fi and Bluetooth 2.1 connectivity built in.

apple macbook air 11.6-inch

Ports are almost nonexistent on the latest baby Air, but you do get two USB ports, a headphone jack, and a Mini DisplayPort.

While watching Lost on the MacBook Air wirelessly via Hulu, we were generally impressed. The screen's viewing angles were very good, the screen was bright, and overall, the system seemed to keep up very well with the video. We noticed only a couple of dropped frames as we were initially loading up the show, but for the next five hours or so, it had no trouble. The stereo speakers were less impressive, but they still passed muster, with enough volume for one or two listeners in a small room. We doubt you'll ever find them too loud, and you’ll likely keep the volume cranked all the way up most of the time. At maximum volume, they’re just enough to keep us from really complaining. (Don’t expect them to approach the noise level of a jet engine, which is necessary when trying to entertain small children who are too little to use headphones.)

The Core 2 Duo processor that Apple employed in this machine is more than a big step up from the Intel Atom processors found in netbooks—it's closer to a whole flight of stairs. That said, we would have expected at least a Core i3 processor at this price. Nonetheless, we were still pleased with the MacBook Air’s performance, which was below average for an ultraportable but still good enough to accomplish many tasks very quickly and easily. For instance, on our iTunes conversion test, which taxes the CPU by converting 11 standard MP3 files into AAC format, the Air completed the test task in 6 minutes and 19 seconds. This is only slightly behind the ultraportable average, which was 6:12 at the time we tested this machine. To put that test score into a little more perspective, the MacBook Air beat the thin and stylish, $1,093 Dell Latitude 13 we just tested (it took 7:47), but it fell well behind similar systems from Sony and Toshiba. It didn't come close to those much pricier ultraportables: The $1,899 Sony VAIO Z Series completed the test in 3:36, and the $1,599 Toshiba Portégé R700 finished in just 2:41.

On our Cinebench 10 test, which taxes all cores of a test machine's CPU to give a good measure of overall processing performance, the MacBook Air did well enough for its class, even if it didn’t quite knock our socks off. Its score of 2,979 was well below the ultraportable-notebook average (3,842), but it beat the Dell Latitude 13’s 2,706. By way of comparison with the pricier competitors, the Sony VAIO Z Series offered up an impressive 6,774 on this test, while once again, the Toshiba R700 led the pack (7,154).

There’s plenty of room for improvement when it comes to processing power, but the CPU isn’t the whole story, either. In fact, there’s battery life, an area that Apple touts as a standout for this machine. On our anecdotal battery-rundown test, which consisted almost exclusively of streaming the TV show Lost wirelessly over Wi-Fi via the Hulu online service, the Air lasted 2 hours and 37 minutes. That’s considerably shorter than the five hours that Apple claims. (Note, though: Apple's test comprises 50 percent Web browsing and 50 percent word processing, whereas our test is something of a worst-case scenario for battery drain.) In the interest of time, we took some breaks from the video streaming to test other features of the system, so we will be re-running our Wi-Fi streaming test and updating this review. We expect the second result to be a little longer, since some of those interruptions consisted of editing video in Apple’s iLife suite.

Apple says both the 11.6-inch and the 13.3-inch MacBook Airs should last 30 days in its new Standby mode, which is roughly equivalent to a PC’s Hibernation mode. You cannot push the MacBook Air into Standby mode manually; instead, it needs to reach that state on its own, after sleeping for one hour. (Closing the system lid puts it to sleep manually.) Thanks to the flash memory inside, the Air wakes from its sleep state in 2 to 3 seconds, and from Standby in 3 to 4 seconds, because it doesn’t have to wait for conventional hard drive platters to spin up.  

In terms of graphics, The Nvidia GeForce 320M chipset that Apple opted for is absolutely necessary for all the highly useful (and demanding) apps Apple included in iLife '11 and as part of Mac OS X. We will be doing a full review of iLife ’11 in the coming days, but we did take the time to see how well the graphics and CPU worked with iMovie. We took a 35-second 1080p video and imported it; the importing happened in just a few seconds. After that, iMovie asked if we wanted the software to analyze the footage for image stabilization, and that task took a whopping 8 minutes to complete. However, once all the video was imported and processed, we were able to edit it and drag it to our project bar in real time, without any lag or difficulty.

In addition to the new iLife ’11 suite (which we're working to review as this is written), you also get all the usual applications that are bundled in Mac OS X, including iCal, Dashboard, Dictionary, DVD Player, Font Book, iTunes, and more. We like that you never need to deal with bloatware on a Mac and that all the software that's included has a real purpose (like the calendar, for instance) that you're likely to use. The new iLife suite includes refreshed versions of iPhoto, iMovie, and GarageBand. The newest features of these include full-screen iPhoto, a cool new movie-trailer creation feature for your videos in iMovie, and real-time feedback for learning to play an instrument in GarageBand.

Apple’s tech support is still limited to 90 days of free phone support and an industry-standard one-year warranty. Typically, we'd be more upset about having only 90 days of phone support, but with access to Apple Store Genius Bars in many metropolitan areas, it's tough to complain about that. One other support tidbit of note: The restore software that comes with the system is now on a minuscule USB drive instead of an optical disc—a necessity, since the MacBook Air lacks an optical drive.

As pure hardware, Apple’s 11.6-inch MacBook Air is a breathtaking achievement. Apple took some risks in the design, but the result is an eye-popping payoff. To be sure, the 64GB or 128GB of flash storage means limited capacity for local data, but either capacity should be enough for a modest music collection, some photos, and even a little video, carefully managed. At $999 or $1,199 (plus, perhaps, $100 more for the extra RAM), you’re paying for the wow factor, the performance, and the impressive iLife ’11 suite. Our gut feeling: We suggest the 64GB version over the 128GB version of this machine, if only because you’ll probably need an external drive, regardless, and, for the extra $200 you'd spend on the 128GB model, you can get external hard drives that are much bigger than the 64GB difference between the two machines.

The 2010 MacBook Air is well worth buying—and we haven’t always felt that way about the MacBook Air. If you're a Mac loyalist (or a curious potential Mac adopter) looking for an exquisitely designed small machine, you've found your new best friend. And if you like the size—but not the performance—of netbooks and have the extra cash to spend, this machine is a killer-good choice for you, too.

Price (at time of review): $1,199 (direct, as tested)

www.apple.com
800-692-7753

See all of our Apple MacBook Air (11.6-Inch, 2010 Version) coverage

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Related Laptop Stories on ComputerShopper.com
2010 Ultimate Shoppers’ Guide to Laptop Processors
Dell Latitude 13
Sony VAIO Z Series VPCZ114GX/S
Toshiba Portégé R700
Apple MacBook Air (13.3-Inch, 2010 Version)
Apple iLife ’11

Best Price

Thumbs-up!
Posted on 06:11 pm November 07, 2010 by anonymous
Pros:
Cons:
Full Review:
MBA is gorgeous. It's surprisingly fast for its "minimal" tech specs. that is, if you're not a hardcore programmer or a photographer who edits raw pictures. but if you're only going to be using it for browsing the net, watch videos, edit some pictures, use facetime and if you'll be travelling a lot (its .11 inch width is impressive), this laptop is definitely for you.

who cares if it's pricey. it's MAC! :) :P

Battery life test...
Posted on 01:09 am October 25, 2010 by anonymous
Pros:
Cons:
Full Review:
You should consider a different battery test when it comes to MacOS. It's not that MacOS deserves special treatment, but rather that Adobe Flash is particularly awful compared to its windows counterpart. Choose any video, absolutely any video, in YouTube that is also available as HTML5 in YouTube itself, and open the Activity Monitor and you'll see that while the Flash version looks identical it runs your CPU up to 75% workload, while the HTML5 version barely reaches around 35-40%.

This doesn't occur with the heavily optimized Windows version, this disparity is a big reason why Flash is slightly less popular in MacOS. I'd be very interested in hearing how for example the same machine performs in streaming Netflix which uses MS Silverlight.

To the person who wrote "check your facts": please check your own facts
Posted on 12:04 am October 25, 2010 by anonymous
Pros:
Cons:
Full Review:
The 11.6" does NOT have an SD card reader. The 13" does have a card reader.

As for this review: generally very good, but I was staggered to find that apparently 1368x768 resolution is unheard of on 11.6" screens. Hello! Actually, it's absolutely the norm, with close to 100% of current model 11.6" screens boasting that resolution. The reviewer is clearly referring to 10" netbook screens: So this is complete tosh I'm afraid:

(from the review) "Typically, for an 11.6-inch screen, you'd see a native resolution of 1,024x600 or, at best, 1,024x768, but never 1,366x768. This resolution at this screen size is pretty much unheard of."

Wake up please.

Great Computer
Posted on 09:23 pm October 23, 2010 by anonymous
Pros: I have the first generation MacBook Air. I've read more misinformation in reviews. The battery life is AWESOME on a MacBook Air. I can go 4-5 hours on mine. Mine also is a Core 2 Duo 1.8 Ghz with 64 GB SSD.
Cons: None - it is a super lightweight portable!
Full Review:
I love the MacBook Air. It is not meant to be your only computer. It works great, silent, cool, boots quickly, great battery life. Full sized keyboard, beautiful screen. The new models look even better!

Where's the power
Posted on 10:24 am October 23, 2010 by anonymous
Pros: People shopping for one of these are likely already familiar with Apple.
Cons: Grossly underpowered
Full Review:
My only gripe is the lack of power. It may be easier to keep this processor cool but this is pretty sad as far as horsepower goes. The price isn't justified.



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iPad Available Today at AT&T Stores

AT&T 3G Data Plans for iPad

Extend network coverage with mobile broadband data service from AT&T, the nation’s fastest mobile broadband network. Learn about International Plans

With the 250 MB or 2 GB data plan options, you will receive an on-screen alert when the amount of data in your plan is low or when the plan is about to expire. If you exceed the amount of data on your plan, you may immediately purchase an additional data plan or wait until the current plan automatically renews at the end of the 30-day period. Plans expire when you have used all the data included in your plan, or in 30 days, whichever occurs first.

Add Data Now Plans are active for 30 days or until depleted.Plans automatically renew every 30 days for domestic data plans. International plans do not automatically renew.Plans can be canceled at any time.

View the original article here

Saturday, December 4, 2010

The Skinny on MacBook Air

By Wilson Rothman

Apple's new MacBook Air doesn't take your breath away, like the original one did back in January 2008 when Steve Jobs yanked it from a Manila envelope. In the age of iPad, slender laptops are blasé. What Apple did do, with this relaunch, is turn a niche style statement into a mass-friendly option. It's MacBook Air, minus the early-adopter tax.

When my wife saw the new Air, she said, "It's like they just fixed everything wrong with it." Her trusty original model has already been decapitated once, owing to a weak hinge that just gave out at some point (and then repaired). Its hard disk drive has been problematic since Day 1, and she regularly runs the battery down in the course of the day.

By contrast, this new Air has a sturdier hinge -- the whole body is, in fact, altogether sturdier. Instead of the hard drive, every single MBA model now has hard-wired solid-state memory. The battery can run 7 hours on a charge. Even the price has been fixed, in a sense: Until last week, the MacBook Air line started at $1500. Now the base is $1000.

That's not the whole truth, of course. There are two models, one with an 11.6-inch screen, a slower processor and a 5-hour battery life. That's what costs $1000. The better option, the one I reviewed, has the 13.3-inch screen like its predecessor, and has the longer battery life. It starts at $1300, higher but still $200 less than the previous low-end Air. Though both have two USB ports (that's right, a 100% USB increase!), only the 13-incher has an SD card slot. Anyone with a digital camera and a knack for losing cords knows the value of that.

Most virginal computers are refreshingly responsive, but this thing absolutely springs to life. Open the lid from sleep, and in a blink, your screen is ready. A full boot takes 15 seconds -- by contrast my very powerful MacBook Pro gets to the login screen in about a minute and a half. While the difference is, in part, due to everything I've got jammed into the Pro's hard drive, the MBA's solid-state drive does help make my hot rod feel like an old mule.

Some people joked that with the 11-inch MBA, Apple has finally built a netbook -- a lightweight, low-powered machine that rivals the Asus Eee PC and its ilk. Joking aside, though, I think Apple is trying to reach that audience. For some people hunting for a simple net-friendly machine, maybe an iPad will suffice. But for others, who want to replace a clunker of a laptop with something sufficiently capable but easier to tote around, the Air is the option.

I said that the Air is mass-friendly, but I didn't say it was cheap. Apple makes a lot of money (about $28 million every day, last I checked) selling people good hardware at high prices. (The only Apple product I'm certain isn't overpriced is the iPad, though people whine that it is.) So Apple doesn't sell a $300 netbook, but now it does sell a $1000 alternative to one. If that doesn't make sense, you're just not in their crosshairs.

I deliberately distance the Air from the iPad because they don't promise the same experiences. There's no touchscreen here, no App Store goodies. Even with the promise of a new Mac OS with iPad-like traits coming next year, there's really no overlap in the foreseeable future. This is a laptop, just like any other. It will even run Windows, if you can figure out how to install it without using a disc. (There are ways!)

But while Apple probably won't "cannibalize" iPad sales with a slightly more affordable MacBook Air, it may begin to gnaw at the poor, sensible white MacBook. It's a hard set of tradeoffs: At the same price, the MacBook has larger screen, a faster chip, a lot more internal storage and a 10-freakin'-hour battery life. But it is chunky and weighs 4.7 lbs. -- more than twice the weight of the same-priced Air.

If you're not a filmmaker or music producer, that extra horsepower won't be missed. If you don't amass MP3s or movies by the thousands, the storage isn't a big deal. If you commute, those pounds off do mean a lot. And many people are satisfied with 10-inch screens, let alone 11.6-inch ones.

I've never regretted buying my wife's MacBook Air, but I sure wish there had been a $1000 option back when we paid $1500 for it, refurbished. Then again, I probably still would have opted for this $1300 configuration. The bigger screen -- not to mention the longer battery life and that durned SD card slot -- are well worth the upsell.

Catch up with Wilson on Twitter at @wjrothman.


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Friday, December 3, 2010

Apple iLife ’11 a Welcome Upgrade

Quick specsPrice: Purchase $49.00 to buy Operating system: Date added: October 20, 2010 Total Downloads: 79,202 Downloads last week: 4,961 Product Ranking: #1 in Media Management See full specifications

Reviewed by: Josh Lowensohn on October 21, 2010

The bottom line: iLife '11 is a welcome and long-overdue update to Apple's suite of digital media applications. This year's version adds a handful of advanced features to iPhoto, iMovie, and GarageBand without making them more difficult to use. It's a shame iDVD and iWeb did not receive updates with this year's version, but with a slightly lower price for upgraders than in years past, iLife '11 still represents a good value to consumers looking for a set of tools for editing and sharing media. At $49, and close to two years since the last major update, we can easily recommend picking this up.

Editors' note: The initial version of iLife '11 had given some users problems, specifically with iPhoto '11 library upgrades. Affected users had lost some or all of their photo libraries. The initial version had also shipped without the calendar-making feature in iPhoto. Both of these issues have since been addressed with software updates. Also, iLife '11 contains upgrades of iPhoto, iMovie, and GarageBand, but not iDVD or iWeb. For the purposes of this review, we're not including those two in this write-up.

Setup and interface
As usual, iLife comes preinstalled on new Mac computers, so if you just bought one of the just-introduced MacBook Airs, you already have the suite. Otherwise, Apple is offering an up-to-date program that lets recent buyers pick up the disc at a discounted price. Installation on our test machine, a recent-model unibody MacBook, took just less than 20 minutes and required no extra attention or restarts after beginning the process.

iLife '11 requires a Mac computer with an Intel processor, 1GB of RAM, Mac OS X 10.6.3 or higher, and 5GB of disc space. In reality, our upgrade required just over 4.2GB. As with previous versions, you can pick which applications you want to install, and which you don't, cutting down on installation time and disc-space use. This year's version cannot be installed on machines running Leopard, so you'll have to upgrade to the latest point release of OS X to put iLife '11 on your machine.

iPhoto
iPhoto continues to live on as Apple's consumer-oriented photo-editing software, second only to Aperture, which shares many of the same features, but is aimed at professional photographers. iPhoto, along with iMovie, GarageBand, iDVD, and iWeb, make up iLife as a suite of software that can be used to manage, edit, and share digital media.

iPhoto '11 hasn't changed much since the '09 version of the suite. Its core user interface remains largely unchanged except for an optional unified full-screen mode (letting you view events, faces, places, and your albums with fewer visual distractions) and more opportunities to share your work via Facebook or e-mail.

iPhoto '11 iPhoto '11's editing interface.

(Credit: CNET)

Veteran iPhoto users will enjoy iPhoto '11's thoughtful tweaks to the editing tools and the slideshow maker. Editing now gets handled in a sidebar that breaks down tasks into "quick fixes" and "effects," but keeps the "adjust" menu from previous versions. This tabbed interface makes it easy to hop around to different settings--a substantial change from the previous method, which had all of the controls underneath your photo or in small, floating menus. Though the new system takes up more screen real estate than the old one, it makes for less mucking about with menu placement.

The slideshow editor now has twice as many themes as iLife '09's version. The new themes, which include two variations of a 3D-ish hanging mobile, an aged look called Vintage Prints, folding picture origami, and a GPS-friendly theme called Places, all take advantage of Apple's Core Animation technology to bring some smooth-looking effects to your photos.

Out of the bunch, the Places slideshow is one of the most visually interesting additions. The slideshow scours the GPS data in your photos and downloads corresponding map tiles, then places your photos on top of these maps and adds a neat zooming effect as you move from place to place. This is a good way to encourage people to geotag their photos, which is done automatically on some cameras (including the iPhone), but which can also be done after the fact using iPhoto.

The Places slideshow view The new Places slideshow theme in iPhoto grabs GPS data from your shots to put together a visually engaging slideshow.

(Credit: CNET)

iPhoto '11 also gives sharing a healthy boost. Facebook integration, introduced in the previous version of the software, now runs much deeper. Besides allowing you to post a shot to a Facebook album, you can also very quickly post to your wall, make a new album, or make a shot your profile picture. However, you still need to log in to Facebook back on your browser to do things like reply to comments from other users.

E-mailing in iPhoto. iPhoto's new e-mail tool lets you send photos in an outgoing e-mail without firing up the Mail application.

(Credit: CNET)

Apple has also revamped iPhoto's photo e-mailing tool, which now mimics what you'd find in its iOS mobile software. Now, if you want to e-mail a photo, you compose your message right in the iPhoto software so that you don't have to fire up the standalone Mail application. Included are eight themed templates that automatically arrange any photos you've selected into a message. You're also given the option to simply add these photos as attachments.

In-app e-mailing works with all the same services you get in the standard Mac Mail application, including Windows Live Hotmail, Gmail, Yahoo Mail, and AOL Mail. You can even set up your e-mail account credentials from one of these places from within iPhoto. We can only hope more of Apple's applications adopt this simple addition.

Analog sharing has also been improved with a totally new bookmaking experience. To aid in book creation, Apple now uses its face-finding and photo-rating technology to help pick what photos belong in what parts of a book. For instance, if there's space in a book for a shot that spans two pages, iPhoto will automatically pick a photo that's rated highly and does not have people in it. It also breaks out photos from different days into different sections of the book, which is a small, but nice organizational touch for creating books of long trips.

iPhoto now also lets you print cards through Apple's printing service. These run the gamut from flat and folded photo cards, to the more expensive, but quite pretty, letterpress cards. No matter which version you pick, they can be customized and previewed within iPhoto, and ordered the same way as books. One thing to note here is that you are still limited to printing out your work through Apple, and not through third parties, as you can with plug-ins in Aperture. Though on the plus side, with iPhoto you can export a photo book as a PDF.

iPhoto continues to compete against a handful of competitors, notably Google's Picasa, which is offered up for free on both the Mac and PC, as well as a beta version for Linux users. This year's iPhoto additions arguably give it the edge in continuing to offer a more full-screen photo-viewing experience, and deeper online integration out of the box. That said, Google's integration of Picasa Web albums and the recent addition of Picnik's online photo editing mean you can do a lot more with your photos even when you're away from your computer.

iMovie
Much like iPhoto, this year's version of iMovie looks a lot like the old one, but with the addition of some extra creative options, the biggest being movie trailer templates. These templates help you create short, thematic videos of friends, much like what you'd see in theaters. Other additions include sound-editing tools, a people finder that does a good job at spotting when people are in your shots, and new effects tools.

Movie trailers now exist alongside project themes, and as with the themes, the trailers provide a quick preview of what your movie will look and sound like with an example provided by Apple. Unlike basic themes, trailers are custom-tailored for a specific number of people based on how many the template has been made for. This runs from one person, all the way to six. You can, of course, go off script without the program chiding you.

iMovie's movie trailer creation New to iMovie '11 are movie trailer templates, which turned out to be surprisingly fun to use.

(Credit: CNET)

Each template breaks down what kinds of clips you need, as well as how many people you need for each shot. A people detector scans your video to see who's in it and figures out how much of a person is in a shot based on how close you are to them, which is very helpful considering some shots are scripted for close-ups, whereas others need something farther out. Just like the image stabilizer, running the people finder tool on your videos can take some time, but if you plan on making movie trailers, it's well worth it.

We found trailers easy to create, as long as you have the right source footage. If you keep in mind that you might want to make a trailer while you're out shooting, you can plan those shots ahead of time. Even so, once iMovie has scanned your footage, you can turn just about anything into a trailer, even if it's slightly off from the storyboard. Expect to see a ton of these on YouTube.

What may end up being a much more well-used feature than movie trailers for most people are the new audio-editing controls, which Apple says was the top user-requested feature. This has been introduced to the program quite gracefully, with a button to toggle them on and off, and an audio waveform that highlights sections that are too loud. Balancing these high levels can be done in one of two ways: either dragging down the main volume for an entire clip, or selecting the segment of the waveform you want to change, and moving the level up and down.

iMovie's new look iMovie '11 features audio editing alongside your video creations.

(Credit: CNET)

Alongside the audio adjustments are a fun set of 19 audio effects that can be added to just one section of your audio, or the entire movie. These range from the rather mundane of making people sound like they're on a telephone or a shortwave radio, to giving them a robot or alien voice. You can also adjust their pitch up or down, which lends itself well to video high jinks.

This year's iMovie brings with it a few more visual effects and two new themes: one for sports and another for a news event. Much like the movie trailers, the themes include templates that let you add in things like reporter and player names that pop up as onscreen overlays. The new special effects join existing effects and transitions, and offer up instant replays, flash and holds, and jump cuts at music beat markers. This last one is one of the most fun to use, as you can create markers that match up to your background music. This only takes a few seconds to set up, and has a neat end effect. We can easily see the replay feature getting much more use, though, especially for parents who use the sports template, or people making videos of friends and family members wiping out.

When it comes time to export your masterpiece, iMovie provides a handful of new, online options that join YouTube, and MobileMe. These include Facebook, video host Vimeo and CNN's iReporter. All of these require a log-in, which then gives you service-specific options on privacy, export quality, and categorization.

GarageBand
GarageBand remains one of the most creative tools in the iLife suite, and the '11 version follows suit. New to this year's version are features that better teach you how to play, as well as fix any mistakes you might have made when using it as a music editor.

On the learning front, GarageBand has tweaked its lessons system to give you feedback on how well you did. If you're playing along with a song with an attached instrument, it now listens and gives you both real-time and post-song reports. Notes you miss are highlighted in red, and can be relistened to and replayed until you get it. The application also keeps a history of your practice sessions, and it can show you how your accuracy is coming along on any particular lesson.

Apple has also expanded the number of lessons available, and it has changed how you can approach them. Instead of having a system where you play through from the basics to the advanced items, you can pick whatever lesson you want, as long as you've downloaded it from the integrated music store. There are also new lessons available for the piano, which now includes pop and classical lesson packs.

These lessons are free of charge, they just take up disk space and time to download. The celebrity-guided lessons, on the other hand, run $5 a pop and walk you through how to play certain songs directly from the artist. This is no different from the '09 version of the software, with the exception that you can now get a rating of how well you did going through it. We'd definitely like to see more celebrity lessons in the GarageBand store, though, as they bring not just instructional value, but entertainment value, too.

Lessons in GarageBand 11. GarageBand's lessons feature is much the same as the previous version, save that you can now see how you did with a virtual report card.

(Credit: CNET)

Another neat addition to the learning aids is something called the Chord Trainer, which listens to how you're playing an attached guitar and can tell you whether you're hitting the right chords. It can run through minor and major open and barre chords, and lets you know if you hit it (or not) almost immediately. The chord trainer works hand-in-hand with the built-in guitar-tuning application. Using both of these in tandem, you can fairly easily learn what your fingers should be doing before moving on to the lessons section.

Even if you've had lessons, though, you might have a recording with a mistake or two, which is where GarageBand '11's other new features come into play. Apple has introduced Flex Time and Groove Matching, both of which let you make quick corrections to the timing on your recordings.

Flex Time lets you drag an element of a waveform to move it, or even extend it out. This lets you do things like change when a guitar note is strummed, or take that same strum and stretch it out. In practice this ends up working out well for notes that are reasonably spread apart, but less so for the ones that are close together. Nonetheless, GarageBand does a good job letting you make the adjustment, see how it will affect nearby notes, and letting you take a listen immediately afterward.

Flex Time in GarageBand '11. GarageBand now lets you edit and move around audio waveforms as part of the Flex Time feature.

(Credit: CNET)

The other new feature that works with Flex Time is what Apple is calling Groove Matching. This takes all the tracks and matches them up to their rhythm to whichever one you designate as the groove track. Doing this is as easy as hitting a little star icon on the far left side of any track. You can then listen to the results and go back into any of the other tracks to make adjustments with Flex Time.

Together these two tools represent a remarkable addition to GarageBand's post-processing capabilities, and a new avenue for casual home musicians to take what could be a very rough recording that they may not have the time or resources to rerecord, and turn it into something that sounds quite good.

Conclusion
Though this iteration of iLife may not have the flash of some previous releases, it brings each of the updated applications closer to professional-grade software-editing tools without making them unnecessarily complicated. If you're a frequent iPhoto user who does a lot of sharing, the updated Facebook and e-mail enhancements are must-haves; with iMovie's new movie trailer feature, you can turn scattered bits of vacation footage into something truly compelling that friends and family will want to watch. GarageBand's updates also bring a number of pro quality features to the table, while offering people who have little to no musical training easier ways to learn how to play.

Watch the CNET video review of Apple iLife: From Apple:

iPhoto 11 has a whole new look, with stunning full screen modes for Faces, Places and Events. iMovie 11 makes it easier than ever to edit videos and quickly transform them into fun theatrical trailers for easy posting online. GarageBand 11 introduces new ways to improve your playing and create great sounding songs with Flex Time and Groove Matching.

All versions: out of 26 votes 5 stars 4 stars 3 stars 2 stars 1 stars Current version: out of 23 votes 5 stars 4 stars 3 stars 2 stars 1 stars My rating: 0 stars Write review 1 stars

4 out of 4 people found this review helpful

Version: Apple iLife '11

"Don't buy this update!!"

by harryvv on November 1, 2010

Pros: Full screen little more

Cons: Potential Lose of All your photos
Editing tools are separated and to crop and edit you must first open up quick fixes to crop and then open advanced editing and then if you want to retouch you have to close advanced editing and go back to quick fix.

Summary: I've had two friends who lost all their photos after they installed and opened iPhoto and updated their photo library. After you install iLife do not open it but open software updates and install the update, then open iPhoto and update your library but make sure it finishes before doing anything else. DO NOT Force Quit iPhoto. Better yet: DO NOT BUY iLIFE 11 IT'S NOT WORTH THE MONEY.

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2 stars

5 out of 6 people found this review helpful

Version: Apple iLife '11

"Think I'll wait"

by WalterMarble on October 26, 2010

Pros: More templates for slide shows

Cons: Too many users experiencing iPhoto disasters!

Summary: Let's see...can't upgrade to iLife '11 if I'm still running Safari 10.5.8, so I'd have to buy SnowLeopard. However, Lion is just announced and will be out in a few months, so I'll have an out-of-date OS soon. Thanks, but I think I'll wait for Lion and the bugs to be worked out of iLife '11.

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4 stars

3 out of 3 people found this review helpful

Version: Apple iLife '11

"iLife is still the best media app but ..."

by zdencina on October 26, 2010

Pros: Seems to be a nice upgrade to an already good product. Need more time to confirm this.

Cons: Not really happy with new iPhoto. I would highly appreciate that emailing photos will be possible again - and the soonest possible - without using the obligatory templates of iPhoto'11 - like it was on the previous version of iPhoto.

Summary: iLIfe '11 is certainly a good product, but I'm in doubt that it's more than a simple update. There seem to be some bugs in iPhoto and I would highly appreciate that emailing photos will be possible again without using the obligatory templates of iPhoto'11 - like on the previous version.

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5 stars

3 out of 3 people found this review helpful

Version: Apple iLife '11

"Nice update to an already good product"

by dawagner1 on October 25, 2010

Pros: full screen mode is great. facebook integration is a snap

Cons: moved a couple of the original menu items. could use better iphoto to imovie integration

Summary: Easy and intuitive to use. Very easy for my wife, unless you have moved some of the menu items which can be a source of frustration at first. Putting together a number of clips shot on my wife's iphone and uploading the finished version to facebook was a snap. We had no issues upgrading, although I have read of some potentially lost data on upgrades made by others.

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2 stars

2 out of 2 people found this review helpful

Version: Apple iLife '11

"iPhoto: Visual Niceties, Functional Misses"

by c2fer on November 2, 2010

Pros: Speed of Application, Expanded Slideshow Options

Cons: E-mail functionality (ugh), Limited Preference Controls, Photo Titling, Buggy

Summary: My wife and I use iPhoto to store and share our photos. Key to this -- and to my wife's hesitant conversion from PC to Mac 4 years ago -- is ease of sharing photos via e-mail. iPhoto '11 sorely misses the mark on e-mailing. With it, the user has no choice but to use Apple's predesigned email layouts. In these layouts, photos are small, there is limited space to add general message text and captioning is not possible. Ugh. The workaround is dragging photos out of iPhoto and into Mail, which is completely do-able, but why not let users set a preference to use either Mail or iPhoto templates to issue email with photos included? Second, titling photos is wonky at present. The titles do not appear to have been saved upon re-opening iPhoto later. And the titles do not carry over into Mail via drag-and-drop. Ugh. Finally, I'll point out that "full screen" is not exactly full screen. The iPhoto application expands to full screen, meaning that yes, your photo is now quite large but it also has a border around it with little menu icons and browsing thumbnails on it. If you really want to show a photo well, this detracts. Perhaps it could have been made to auto-disappear (like controls do when in Slideshow mode)?
But iPhoto '11 is a prettier application, made to be more 'consumer attractive.' In its functional execution though, it appears to be less than fully user tested and may be looking to create a very sharp line between who use iPhoto and who uses Aperture (or PhotoShop).

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3 stars

6 out of 8 people found this review helpful

Version: Apple iLife '11

"Missing handy features from old version of iPhoto....."

by curtpusa1 on October 26, 2010

Pros: Very cool new graphically pleasing look.

Cons: No access to address book with new email feature. If you don't know email address you have to manually bring up your address book to copy & paste address. Also very disappointed that key words are no longer displayed under the photos.

Summary: I am hoping a future upgrade will restore the two features mentioned in the "Cons" to iPhoto. Do not like the new email method of only allowing the placement of photos in Apple's email templates.

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1 stars

1 out of 1 people found this review helpful

Version: Apple iLife '11

"IPhoto crash on a fresh update Snow Leopard."

by solodisole2 on October 27, 2010

Pros: New template ! Fresh apps interface. Facebook sync

Cons: I've lost my photo after have followed the upgrade step.
Don't install it if you take care at your photo, or backup it first !

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1 stars

1 out of 1 people found this review helpful

Version: Apple iLife '11

"iPhoto disaster for me!!!!~!"

by cubobaker on October 26, 2010

Pros: great marketing for the minor upgrades....I was very excited to get it....

Cons: deleted Facebook photos and albums, crashes when attempting to import photos, email photos crashes and not able to work around, very, very buggy, no calendars, slow web integration, can't revert back!!!

Summary: I want my old version of iLife back and I want my money back!!! I know this is harsh but this program is actually costing me money and time...the crashes, the endless customer service calls and constant frustration....they definitely released this way too early....please someone let me know how to go back to what I had...

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1 stars

1 out of 1 people found this review helpful

Version: Apple iLife '11

"Mediocre and problem-filled upgrade, no iWeb update"

by spinoza2 on October 26, 2010

Pros: minor enhancements to GarageBand, iMovie and iPhoto

Cons: no iWeb update, poor quality--control of other app upgrades.

Summary: I'm not sure who at Apple pushed this through, but obviously it was not ready for prime time. The problems people are having installing it are legion, and the improvements really minor in the end. That Apple left out an iWeb update is very frustrating and an affront to the many iWeb users out there. This should never have been released in its current form, and Apple even seems to be admitting this by offering it for a lower price.

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4 stars

1 out of 1 people found this review helpful

Version: Apple iLife '11

"Love most of the changes!"

by judipence on October 25, 2010

Pros: I love that the photos can be full screen . . .

Cons: Please make it compatible to the calendar project ASAP. I have a nearly finished calendar in the works - planning on giving it for Christmas gifts and now I cannot access it! Please hurry with an update for it!

Summary: Easy to use - the "places" feature is great to see a photo on the map rather than just a push pin. My only dislike at this time is that I cannot access my calendar project. There should have been a warning that it was not compatible with it or I would have waited a few weeks to install the upgrade.

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